Hold your horses, it's Moscow's subway we are talking about which is, in case you haven't heard, one of the largest vaults in the world and was built with such purpose, modified with nuclear war in mind during 70s...
It got everything - huge air filters, water filters, generators (hell, i heard they got nuclear reactor there underground). Overal length of moscow's subway is
300km and it's just official part since everyone knows there's a lot of "unofficial" facilities, tunels etc. It's like vaults from fallout on steroids
In book - people who live there know of no other survivors other that in subway. They survive by growing mushrooms, breeding pigs and chicken (there's explanation how they got em). Also Moscow itself "survived" better than any other city thanks to it's anti-missiles defense. It lies in ruins, but there's a lot of salvageable stuff on surface. Since it's already many years past since holocaust the radiation is strong but not as deadly so people go there wearing protective suits.
As for people - why don't they know how to shoot or operate machinery if it's just 20-30 years past? Also no worries - in book some "stations" fight other stations, there are politics, wars, millitaries - just like in real world, but on a small scale.
Recent good 'russian' games seem only about that that's why. It's not as
if I don't like playing them.
"Russian" games actually tend to be more realistic when it comes to firearms compared to other games of same genre. Weapons in both metro and stalker are much, much more realistic than in most shooters where it's all about point and shoot. In Stalker there's many factors involves and bullet trajectory is a curve which is noticeable after certain range, the accuracy depends on if you move or not, if you crouch or stand. There's recoil, different types of ammunition etc . So what you say is not true
Actually i'm happy people around here bring more "advanced" ideas to popular pure entertainment genres as result of most post-USSR population being more "in-depth" when it comes to all kinds of technical stuff, weapons etc. and thus more demanding.
I do wanna try M.A.G. but it's not out yet i think...and wasn't "Conviction" delayed? While i liked older Splinter Cell games somehow they felt too...limited in what you can actually do. That's why i like FPS with possibility of stealth action, unfortunately few hold this aspect in high regard but it's only matter of time...